![]() Preview the result (Preview To RAM usually works best) and we can see that the background now appears to resemble a blinking array of LED lights.ĭisable the background view and enable the view of the text. Set the Flickering Speed to 40 and the Flickering Amount to 8. Click on the LED Shape pop-up and select Square. We’ll set the LED Size parameter to 4 and the LED Gap parameter to 2. Apply the BCC LED filter to the background shot. So now that we have the media elements in place, let’s move on and start to have some fun with the LED filter.ĭisable the view of the text for the time being as we are only interested in the background element for this section of the exercise. Create a new text layer above the clip, use the font Arial Black at a size of 200 points. Start by importing a clip into the host project window and then drag this down into the timeline. This filter is a part of the new OGL category of filters in BCC which benefit from hardware acceleration as all of the processing is done by the GPU of the graphics card instead of the CPU, which greatly improves performance while working with these filters within the host system and significantly reduces render times. ![]() Alternately the filter can apply a tint of color over the media element to which it was applied. ![]() ![]() By default, the lights take their color from the clip to which it was applied and can be set to either square or round diodes or “bulbs”. The BCC LED filter was designed to make an image, clip or text element with alpha appear as though it was constructed out of an array of blinking or solid LED lights similar to the display boards that we see in todays sports stadiums. ![]()
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